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Posted: October 21, 2022
SDHQ BUILD SCORE:
Cloud Saves
SDHQ Settings
Review
Game Info
SDHQ Recommended Settings
SteamOS
50FPS
Limit
50
Refresh Rate
HRS
No
TDP Limit
7
Scaling Filter
Linear
GPU Clock
Disabled
Proton Version
No Forced Compatibility
Game Settings
Graphics Settings: Rendering Scale: 100% Shadow Quality: Medium Framerate Limit: 60 Anti-Aliasing: SMAA Depth of Field: High Display Settings: Resolution: 1280x800 Screen Mode: Fullscreen
Projected Battery Usage and Temp
10W - 13W
60c - 67c
4 - 4.5 hours
Review
Persona 5 Royal is the extended and upgraded version of the newest mainline game in the well known JRPG series. Forced to transfer to a new school in Tokyo, you and your friends band together as the Phantom Thieves to infiltrate the minds of the corrupt and make them change their ways for the better. Alongside the exciting turn-based combat, you will sneak around grand locations manifested by these wicked individuals with your crew. But when the day is done, you will be walking around the town, going to school, and improving different aspects of yourself to become as powerful as possible with your team. Persona 5 Royal on Steam includes over 40 items of previously released DLC, as well as the upgraded version of the original game with tons of added content. Persona 5 is one of my favorite JRPGs so being able to review it like this feels like a dream come true. I also had my fears of how it would run. I ran into a lot of people claiming 60 FPS at highest settings works like a charm, which makes me skeptical for a game like this. But regardless, I was happy to dive in and I am glad I did. So at max settings, with the rendering scale set to 100%, Persona 5 runs at 60 FPS around 70% of the time. This generally is in smaller areas and corridors, but any bigger or open areas tend to buckle under the pressure. This leads to framerate drops below 50 FPS and battery drain that can go up to 22W. Bringing rendering scale to 200% only makes it significantly worse, but we can improve it all and give the game a 4+ hour battery life with stable and smooth gameplay! As you can see, very little change graphically, but a couple setting changes completely change the landscape of the game! By bringing shadows down to medium and setting the framerate limit to 50, I was able to set a TDP of 7 for comfortable stability and feeling incredibly smooth. This allowed me to stick below 14W, usually hanging around 10 - 11, for an incredibly long battery life. The shadow quality option didn't seem to change much either, but it definitely helped Persona 5 Royal keep a stable 50 FPS. There are some areas in the larger open ones that still slow it down, but playing at 50 instead of 60 meant these slowdowns didn't show as much. Though once I saw the 200% rendering scale option, I was curious if I could create a quality build that incorporates it. Thankfully, the game is very well optimized! With a 40 FPS cap, we can get a 95% stable framerate with a TDP of 11 to keep battery under 20W drain. And since there are chunks of the game that take place in smaller areas, the battery drain goes down and you'll probably get around 3 hours of battery! While it doesn't happen all the time, there are parts where the drain will go way up. The 40 FPS is still stable, but drain will increase pretty high. This does go back down relatively quick when leaving the area. There isn't much noticeable change at first glance, but the image is much sharper at 200% rendering scale. It definitely drains more battery though! The reason I decided to have the 40 and 50 caps for each build respectively is due to the parts in the game where you are in a more open and populated area. These caps not only account for that, but also keep the battery from draining too much. Apart from that, I didn't experience any bugs or issues when playing. It was a wonderful and smooth experience! Persona 5 Royal is an incredible JRPG that tells a fantastic story with engaging gameplay and tons of content. And the cherry on top, it runs like a charm on the Steam Deck. With a low battery drain, smooth, stable gameplay, and near max settings, Persona 5 Royal is a gem on deck. If you enjoy JRPGs, story-driven experiences, or even just video games in general, check out this game!Persona 5 Royal: Max Settings
The Royal Optimizations
Conclusion:
SDHQ's Build Score Breakdown
Persona 5 Royal is an incredible game in itself and a must have on the Steam Deck!
Performance:
VISUALS:
Stability:
Controls:
Battery:
Steam Deck Compatibility
Current Price:
$59.99
Proton DB Rating
Unknown
No ACF gallery field data foundX
Review
Persona 5 Royal is the extended and upgraded version of the newest mainline game in the well known JRPG series. Forced to transfer to a new school in Tokyo, you and your friends band together as the Phantom Thieves to infiltrate the minds of the corrupt and make them change their ways for the better. Alongside the exciting turn-based combat, you will sneak around grand locations manifested by these wicked individuals with your crew. But when the day is done, you will be walking around the town, going to school, and improving different aspects of yourself to become as powerful as possible with your team. Persona 5 Royal on Steam includes over 40 items of previously released DLC, as well as the upgraded version of the original game with tons of added content. Persona 5 is one of my favorite JRPGs so being able to review it like this feels like a dream come true. I also had my fears of how it would run. I ran into a lot of people claiming 60 FPS at highest settings works like a charm, which makes me skeptical for a game like this. But regardless, I was happy to dive in and I am glad I did. So at max settings, with the rendering scale set to 100%, Persona 5 runs at 60 FPS around 70% of the time. This generally is in smaller areas and corridors, but any bigger or open areas tend to buckle under the pressure. This leads to framerate drops below 50 FPS and battery drain that can go up to 22W. Bringing rendering scale to 200% only makes it significantly worse, but we can improve it all and give the game a 4+ hour battery life with stable and smooth gameplay! As you can see, very little change graphically, but a couple setting changes completely change the landscape of the game! By bringing shadows down to medium and setting the framerate limit to 50, I was able to set a TDP of 7 for comfortable stability and feeling incredibly smooth. This allowed me to stick below 14W, usually hanging around 10 - 11, for an incredibly long battery life. The shadow quality option didn't seem to change much either, but it definitely helped Persona 5 Royal keep a stable 50 FPS. There are some areas in the larger open ones that still slow it down, but playing at 50 instead of 60 meant these slowdowns didn't show as much. Though once I saw the 200% rendering scale option, I was curious if I could create a quality build that incorporates it. Thankfully, the game is very well optimized! With a 40 FPS cap, we can get a 95% stable framerate with a TDP of 11 to keep battery under 20W drain. And since there are chunks of the game that take place in smaller areas, the battery drain goes down and you'll probably get around 3 hours of battery! While it doesn't happen all the time, there are parts where the drain will go way up. The 40 FPS is still stable, but drain will increase pretty high. This does go back down relatively quick when leaving the area. There isn't much noticeable change at first glance, but the image is much sharper at 200% rendering scale. It definitely drains more battery though! The reason I decided to have the 40 and 50 caps for each build respectively is due to the parts in the game where you are in a more open and populated area. These caps not only account for that, but also keep the battery from draining too much. Apart from that, I didn't experience any bugs or issues when playing. It was a wonderful and smooth experience! Persona 5 Royal is an incredible JRPG that tells a fantastic story with engaging gameplay and tons of content. And the cherry on top, it runs like a charm on the Steam Deck. With a low battery drain, smooth, stable gameplay, and near max settings, Persona 5 Royal is a gem on deck. If you enjoy JRPGs, story-driven experiences, or even just video games in general, check out this game!Persona 5 Royal: Max Settings
The Royal Optimizations
Conclusion:
SDHQ's Build Score Breakdown
Persona 5 Royal is an incredible game in itself and a must have on the Steam Deck!
Performance:
VISUALS:
Stability:
Controls:
Battery:
SDHQ Recommended Settings
SteamOS
50FPS
Limit
50
Refresh Rate
HRS
No
TDP Limit
7
Scaling Filter
Linear
GPU Clock
Disabled
Proton Version
No Forced Compatibility
Game Settings
Graphics Settings: Rendering Scale: 100% Shadow Quality: Medium Framerate Limit: 60 Anti-Aliasing: SMAA Depth of Field: High Display Settings: Resolution: 1280x800 Screen Mode: Fullscreen
Projected Battery Usage and Temp
10W - 13W
60c - 67c
4 - 4.5 hours
Steam Deck Compatibility
Current Price:
$59.99
Proton DB Rating
Unknown
No ACF gallery field data foundX
Quality Build
SteamOS: 40 FPS Cap with 40 Refresh Rate Half Rate Shading OFF TDP Limit 11 Linear Proton Version: No Forced Compatibility Game Settings: Graphics Settings: Rendering Scale: 200% Shadow Quality: High Framerate Limit: 60 Anti-Aliasing: SMAA Depth of Field: High Display Settings: Resolution: 1280x800 Screen Mode: Fullscreen Projected Battery Usage/Temps: 13W - 19W Around 70c - 76c temps for CPU and GPU Around 3 hours of gameplay
4 comments on “Persona 5 Royal”
I would strongly recommend using 1080p resolution instead in order to avoid weired pixelated text. This improvement is even more noticeable than the 200% rendering scale.
Reply
We will test this out, though I can't say I felt there was a glaring issue with the text when playing.
Reply
Thanks for the review. i've been loving the game but maybe im just crazy but does the game look kind of narrow for you at 800P? I dont know, its weird, feels like everything became kind of narrow on that resolution, but great time either way!
Reply
You aren't crazy. The black bars at the top and bottom indicate the game is being played at 720p and not 800p.
Reply
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